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Fixed background to nodebb forum

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    @cagatay as @downpw stated, there isn’t a native tool that will do this for you. You’d need to either develop your own or ask the nodebb team to assist which will be a paid exercise.
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    @phenomlab Perfect!!! Many thanks.
  • Nodebb design

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    @Panda said in Nodebb design: One negative is not being so good for SEO as more Server side rendered forums, if web crawlers dont run the JS to read the forum. From recollection, Google and Bing have the capability to read and process JS, although it’s not in the same manner as a physical person will consume content on a page. It will be seen as plain text, but will be indexed. However, it’s important to note that Yandex and Baidu will not render JS, although seeing as Google has a 90% share of the content available on the web in terms of indexing, this isn’t something you’ll likely lose sleep over. @Panda said in Nodebb design: The “write api” is preferred for server-to-server interactions. This is mostly based around overall security - you won’t typically want a client machine changing database elements or altering data. This is why you have “client-side” which could be DOM manipulation etc, and “server-side” which performs more complex operations as it can communicate directly with the database whereas the client cannot (and if it can, then you have a serious security flaw). Reading from the API is perfectly acceptable on the client-side, but not being able to write. A paradigm here would be something like SNMP. This protocol exists as a UDP (UDP is very efficient, as it is “fire and forget” and does not wait for a response like TCP does) based service which reads performance data from a remote source, thus enabling an application to parse that data for use in a monitoring application. In all cases, SNMP access should be “RO” (Read Only) and not RW (Read Write). It is completely feasible to assume complete control over a firewall for example by having RW access to SNMP and then exposing it to the entire internet with a weak passphrase. You wouldn’t do it (at least, I hope you wouldn’t) and the same ethic applies to server-side rendering and the execution of commands.
  • NodeBB v3 Android Problem

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    4
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    thank you fixed.
  • adding some console.log to Nodebb

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    @eeeee if you’re using the console, you could try node app.js > app.log 2>&1 This would redirect stdout to a file named app.log and redirect stderr to stdout. I’m not sure about standard logging under NodeBB, but there is an error log located at logs/error.log. Failing that, you could always stop the NodeBB service then use ./nodebb dev from the console which would then provide debug output.
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    @mventures the swatch feature you refer to isn’t a NodeBB plugin, but a utility that I wrote that handles this. It is available for v2 (as you can see here) but I’ve stopped developing and releasing the code because it has been entirely rewritten to work for v3. If you’d like the code, this is possible, but you’ll need to upgrade to v3 first.
  • 36 Votes
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    @DownPW I see why. The code relies on the existence of [component="topic/quickreply/container"] However, this by definition means that the below has to be enabled [image: 1679077966615-aeef638f-4188-489d-a9f2-f3a26dbca9d8-image.png] It will then work [image: 1679077992245-7fb38631-e0f3-46ef-b652-00929d927b13-image.png] For some unknown reason, this is hidden in Harmony, and only shows if you select it. In v2, it seems that the <section> is deleted altogether in Persona if “Quick Reply” is disabled, meaning it won’t fire as it can’t locate that specific component. The downside is that you might not want the quick reply function, but I think it’s a PITA to scroll up to the top of the post just to reply, so I have it on
  • 5 Votes
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    'use strict'; const winston = require('winston'); const user = require('../user'); const notifications = require('../notifications'); const sockets = require('../socket.io'); const plugins = require('../plugins'); const meta = require('../meta'); module.exports = function (Messaging) { Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => { let uids = await Messaging.getUidsInRoom(roomId, 0, -1); uids = await user.blocks.filterUids(fromUid, uids); let data = { roomId: roomId, fromUid: fromUid, message: messageObj, uids: uids, }; data = await plugins.hooks.fire('filter:messaging.notify', data); if (!data || !data.uids || !data.uids.length) { return; } uids = data.uids; uids.forEach((uid) => { data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0; Messaging.pushUnreadCount(uid); sockets.in(`uid_${uid}`).emit('event:chats.receive', data); }); if (messageObj.system) { return; } // Delayed notifications let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`]; if (queueObj) { queueObj.message.content += `\n${messageObj.content}`; clearTimeout(queueObj.timeout); } else { queueObj = { message: messageObj, }; Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj; } queueObj.timeout = setTimeout(async () => { try { await sendNotifications(fromUid, uids, roomId, queueObj.message); } catch (err) { winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`); } }, meta.config.notificationSendDelay * 1000); }; async function sendNotifications(fromuid, uids, roomId, messageObj) { const isOnline = await user.isOnline(uids); uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10)); if (!uids.length) { return; } if (roomId != 11) { // 5 Is the ID of the ID of the global chat room. Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal. } else { user.getUidsFromSet('users:online', 0, -1); // Only notify online users. } const { displayname } = messageObj.fromUser; const isGroupChat = await Messaging.isGroupChat(roomId); const notification = await notifications.create({ type: isGroupChat ? 'new-group-chat' : 'new-chat', subject: `email:notif.chat.subject, ${displayname}`, bodyShort: `notifications:new_message_from, ${displayname}`, bodyLong: messageObj.content, nid: `chat_${fromuid}_${roomId}`, from: fromuid, path: `/chats/${messageObj.roomId}`, }); delete Messaging.notifyQueue[`${fromuid}:${roomId}`]; notifications.push(notification, uids); } };