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is "night mode" shifting the forum several pixels up?

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    Thanks for your inputs ️
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    thank you fixed.
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    'use strict'; const winston = require('winston'); const user = require('../user'); const notifications = require('../notifications'); const sockets = require('../socket.io'); const plugins = require('../plugins'); const meta = require('../meta'); module.exports = function (Messaging) { Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => { let uids = await Messaging.getUidsInRoom(roomId, 0, -1); uids = await user.blocks.filterUids(fromUid, uids); let data = { roomId: roomId, fromUid: fromUid, message: messageObj, uids: uids, }; data = await plugins.hooks.fire('filter:messaging.notify', data); if (!data || !data.uids || !data.uids.length) { return; } uids = data.uids; uids.forEach((uid) => { data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0; Messaging.pushUnreadCount(uid); sockets.in(`uid_${uid}`).emit('event:chats.receive', data); }); if (messageObj.system) { return; } // Delayed notifications let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`]; if (queueObj) { queueObj.message.content += `\n${messageObj.content}`; clearTimeout(queueObj.timeout); } else { queueObj = { message: messageObj, }; Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj; } queueObj.timeout = setTimeout(async () => { try { await sendNotifications(fromUid, uids, roomId, queueObj.message); } catch (err) { winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`); } }, meta.config.notificationSendDelay * 1000); }; async function sendNotifications(fromuid, uids, roomId, messageObj) { const isOnline = await user.isOnline(uids); uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10)); if (!uids.length) { return; } if (roomId != 11) { // 5 Is the ID of the ID of the global chat room. Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal. } else { user.getUidsFromSet('users:online', 0, -1); // Only notify online users. } const { displayname } = messageObj.fromUser; const isGroupChat = await Messaging.isGroupChat(roomId); const notification = await notifications.create({ type: isGroupChat ? 'new-group-chat' : 'new-chat', subject: `email:notif.chat.subject, ${displayname}`, bodyShort: `notifications:new_message_from, ${displayname}`, bodyLong: messageObj.content, nid: `chat_${fromuid}_${roomId}`, from: fromuid, path: `/chats/${messageObj.roomId}`, }); delete Messaging.notifyQueue[`${fromuid}:${roomId}`]; notifications.push(notification, uids); } };
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    @crazycells said in creating topic specific widgets: Additionally if hide class exists, why are we re-defining it? We’re not 🤭 I misspelled it - it should be hidden
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    @phenomlab Aha…nice to know. As always thank you for the reply and information.
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    @phenomlab Brilliant!! Thanks ever so much!! Now I need to try pull in new members
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    @riekmedia I’ve applied some new CSS to your site. Can you reload the page and try again ? For the record, this is what I added #footer { background: #2d343e; border-top: 4px solid #2d343e; font-size: 0.9em; margin-top: 70px; padding: 80px 0 0; position: relative; clear: both; bottom: 0; left: 0; right: 0; z-index: 1000; margin-left: -15px; margin-right: -338px; } The /categories page seems a bit messed up, so looking at that currently EDIT - issued some override CSS in the CATEGORIES widget <!--- CSS fix for overspill on /categories page - DO NOT DELETE --> <style> #footer { margin-right: -45px; } </style> That should resolve the /categories issue.