Skip to content

NodeBB Global Tchat : Forum with many users performance issues

Solved Configure
  • @phenomlab

    An idea for where to put this code before I open a thread an NodeBB communauty ?

  • @DownPW not specifically, no, as there is an existing function with the same name. The comma at the end of the revised function would indicate part of an existing array but I’m not entirely sure of where it should be placed - or if it should override the existing function altogether (which I don’t think is the case).

  • @phenomlab arf I hope i have an answers in nodeBB 😞

    But it’s an async function maybe here :

    345a9b2c-26cf-491d-8ffe-047afa529d61-image.png

  • @DownPW you can always experiment 👍

  • @DownPW what have you tried?

  • @phenomlab lot of things 😉

  • @DownPW can you provide some brief examples?

  • @phenomlab .

    'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    	
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    		
    		
               if (roomId != 11) { // 5 Is the ID of the ID of the global chat room.
                   Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal.
                } else {
                    user.getUidsFromSet('users:online', 0, -1); // Only notify online users.
                }
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    	
    
    		
    };
    

    nodebb build is ok with this code but I don’t see any diiference of latencies

  • 'use strict';
    
    const winston = require('winston');
    
    const user = require('../user');
    const notifications = require('../notifications');
    const sockets = require('../socket.io');
    const plugins = require('../plugins');
    const meta = require('../meta');
    
    module.exports = function (Messaging) {
    	Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser
    	
    	Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => {
    		let uids = await Messaging.getUidsInRoom(roomId, 0, -1);
    		uids = await user.blocks.filterUids(fromUid, uids);
    
    		let data = {
    			roomId: roomId,
    			fromUid: fromUid,
    			message: messageObj,
    			uids: uids,
    		};
    		data = await plugins.hooks.fire('filter:messaging.notify', data);
    		if (!data || !data.uids || !data.uids.length) {
    			return;
    		}
    
    		uids = data.uids;
    		uids.forEach((uid) => {
    			data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0;
    			Messaging.pushUnreadCount(uid);
    			sockets.in(`uid_${uid}`).emit('event:chats.receive', data);
    		});
    		if (messageObj.system) {
    			return;
    		}
    		// Delayed notifications
    		let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`];
    		if (queueObj) {
    			queueObj.message.content += `\n${messageObj.content}`;
    			clearTimeout(queueObj.timeout);
    		} else {
    			queueObj = {
    				message: messageObj,
    			};
    			Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj;
    		}
    
    		queueObj.timeout = setTimeout(async () => {
    			try {
    				await sendNotifications(fromUid, uids, roomId, queueObj.message);
    			} catch (err) {
    				winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`);
    			}
    		}, meta.config.notificationSendDelay * 1000);
    		
    	};
    
    	async function sendNotifications(fromuid, uids, roomId, messageObj) {
    		const isOnline = await user.isOnline(uids);
    		uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10));
    		if (!uids.length) {
    			return;
    		}
    		
    		if (roomId != 11) { // 5 Is the ID of the ID of the global chat room.
            Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal.
            } else {
            user.getUidsFromSet('users:online', 0, -1); // Only notify online users.
            }
    
    
    		const { displayname } = messageObj.fromUser;
    
    		const isGroupChat = await Messaging.isGroupChat(roomId);
    		const notification = await notifications.create({
    			type: isGroupChat ? 'new-group-chat' : 'new-chat',
    			subject: `[[email:notif.chat.subject, ${displayname}]]`,
    			bodyShort: `[[notifications:new_message_from, ${displayname}]]`,
    			bodyLong: messageObj.content,
    			nid: `chat_${fromuid}_${roomId}`,
    			from: fromuid,
    			path: `/chats/${messageObj.roomId}`,
    		});
    
    		delete Messaging.notifyQueue[`${fromuid}:${roomId}`];
    		notifications.push(notification, uids);
    	}
    	
    
    		
    };
    
  • DownPWundefined DownPW has marked this topic as solved on

Did this solution help you?
Did you find the suggested solution useful? Why not buy me a coffee? It's a nice gesture, and a great way to show your appreciation 💗

  • 2 Votes
    3 Posts
    160 Views

    Ah silly me, thanks for finding that!

  • NodeBB v3 Quick reply

    Solved Configure
    4
    2 Votes
    4 Posts
    171 Views

    here is the link: https://app.transifex.com/nodebb/nodebb/translate/#tr

  • 0 Votes
    5 Posts
    195 Views

    @mventures Yes, exactly. The other icon will restart NodeBB whilst the first icon I referenced will rebuild (recompile) it.

    The huge strength of NodeBB over Flarum (for example) is that the code is precompiled, and called once at boot. PHP’s code has to repeatedly reload code from source making it much slower.

  • 1 Votes
    6 Posts
    191 Views

    Up to you really 🙂

  • restarting nodebb on boot

    Unsolved Configure
    3
    1 Votes
    3 Posts
    219 Views

    @eeeee said in restarting nodebb on boot:

    can I just run nodebb under nodemon for auto restarts?

    It’s a better method. Nodemon just looks for file system changes and would effectively die if the server was rebooted meaning you’d have to start it again anyway. Systemd is the defacto standard which is how the operating system interacts in terms of services, scheduled tasks etc.

  • 3 Votes
    39 Posts
    1k Views

    @DownPW said in Virtualmin SQL problem:

    Finally problem solved simply but I still don’t understand why this service was installed.

    Glad to hear (and see) that this issue is now resolved. Virtualmin and Webmin are both derived from the origin of LAMP (Linux, Apache, MySQL, and PHP) - the earliest form would have been a project which was a fork of the original concept called “WAMP” (Windows, Apache, MySQL, and PHP)

    https://www.wampserver.com/en/

    Scroll to the bottom, and you’ll see the packages it comes with

    cf3c0965-a699-4c6f-b89f-65e7bb381bbc-image.png

    Over time, activity on this project dropped somewhat due to the rise of Virtualmin and Webmin - acting as “full blown” platforms designed to manage an entire web server from start to finish, and providing an easy way to do so with a GUI interface. Over time, the LAMP bundle became LEMP (Linux, NGINX [actually pronounced “engine X”], MySQL, and PHP). The issue with Apache is that it had limits, and compared to NGINX, was in fact much slower.

    Virtualmin and Webmin do not actually use MySQL for their core operation - they don’t even use Apache or NGINX for the core web services, which is why the admin port is set to a default of 10000 when you first complete the setup.

    Essentially, you can think of Virtualmin and Webmin as a central pane of glass to manage the underlying components that are required to run a website. MySQL doesn’t need to be installed if you are not actually using it, but is there as PHP typically is paired with either MySQL or MariaDB, so it makes sense to offer the installation of this itself, as well as support for managing it.

  • Configure SMTP for Nodebb

    Solved Configure
    14
    5 Votes
    14 Posts
    785 Views

    @marusaky based on the work completed thus far (in relation to PM exchanges), I’m going to mark this completed. Sending email from the server itself works fine without issue, and DNS appears to be clean (valid SPF, DMARC, and DKIM records).

    It appears that only Gmail marks incoming messages from your domain as spam - perhaps because of the domain age, which there is nothing we can do to prevent this. Mail delivery to all other domains appears to work fine in al of my tests.

  • Iframely (Nodebb)

    Solved Configure
    40
    4 Votes
    40 Posts
    2k Views

    @DownPW This is now resolved. The issue was an incorrect URL specified in the Nodebb plugin. I’ve corrected this, and now it works as intended.