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13 Sept 2023, 06:58


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  • Nodebb design

    Solved General 11 Jul 2023, 10:13
    1 Votes
    2 Posts
    343 Views
    @Panda said in Nodebb design: One negative is not being so good for SEO as more Server side rendered forums, if web crawlers dont run the JS to read the forum. From recollection, Google and Bing have the capability to read and process JS, although it’s not in the same manner as a physical person will consume content on a page. It will be seen as plain text, but will be indexed. However, it’s important to note that Yandex and Baidu will not render JS, although seeing as Google has a 90% share of the content available on the web in terms of indexing, this isn’t something you’ll likely lose sleep over. @Panda said in Nodebb design: The “write api” is preferred for server-to-server interactions. This is mostly based around overall security - you won’t typically want a client machine changing database elements or altering data. This is why you have “client-side” which could be DOM manipulation etc, and “server-side” which performs more complex operations as it can communicate directly with the database whereas the client cannot (and if it can, then you have a serious security flaw). Reading from the API is perfectly acceptable on the client-side, but not being able to write. A paradigm here would be something like SNMP. This protocol exists as a UDP (UDP is very efficient, as it is “fire and forget” and does not wait for a response like TCP does) based service which reads performance data from a remote source, thus enabling an application to parse that data for use in a monitoring application. In all cases, SNMP access should be “RO” (Read Only) and not RW (Read Write). It is completely feasible to assume complete control over a firewall for example by having RW access to SNMP and then exposing it to the entire internet with a weak passphrase. You wouldn’t do it (at least, I hope you wouldn’t) and the same ethic applies to server-side rendering and the execution of commands.
  • 3 Votes
    12 Posts
    645 Views
    @phenomlab I am on a Mac, so I used the “Option + Command + I”, and then performed the steps. It loaded my favicon! I checked on Firefox which I haven’t used before, and it showed my favicon also! That’s fantastic and thank you for the help!
  • 0 Votes
    6 Posts
    406 Views
    @mventures You’d need to connect to the server and execute it directly - not on your local terminal. Review the guide below, which will show you how to gain access via SSH to your server https://docs.ovh.com/gb/en/dedicated/ssh-introduction/ Once you have access, you’ll need to navigate to the actual folder where NodeBB is installed You’ll then need to change to the directory as shown below /home/unbuntu/nodebb [image: 1680448167972-fdffe673-bf63-4b6d-a728-5506fddc1aff-image.png] In most cases, initial access takes you to the root of the file system. You can always issue pwd in a Linux terminal which will show you the Present Working Directory. From there, you can issue the command cd /home/ubuntu/nodebb Once in the NodeBB directory, you’d use the below commands ./nodebb stop git fetch && git checkout develop && git reset --hard origin/develop ./nodebb upgrade ./nodebb start Line 1 stops the NodeBB instance Line 2 gets the latest files from GIT (repository) and then checks out the development branch. It then resets the version you are using to the development branch ready for v3 Line 3 Runs the upgrade once the new branch is set, and code pulled Line 4 Restarts the NodeBB instance after the upgrade has completed Note that when you restart NodeBB and log back in, things will look very different to what you had in v2.
  • 1 Votes
    15 Posts
    597 Views
    @cagatay Were any errors displayed during the upgrade process?
  • 5 Votes
    13 Posts
    763 Views
    'use strict'; const winston = require('winston'); const user = require('../user'); const notifications = require('../notifications'); const sockets = require('../socket.io'); const plugins = require('../plugins'); const meta = require('../meta'); module.exports = function (Messaging) { Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => { let uids = await Messaging.getUidsInRoom(roomId, 0, -1); uids = await user.blocks.filterUids(fromUid, uids); let data = { roomId: roomId, fromUid: fromUid, message: messageObj, uids: uids, }; data = await plugins.hooks.fire('filter:messaging.notify', data); if (!data || !data.uids || !data.uids.length) { return; } uids = data.uids; uids.forEach((uid) => { data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0; Messaging.pushUnreadCount(uid); sockets.in(`uid_${uid}`).emit('event:chats.receive', data); }); if (messageObj.system) { return; } // Delayed notifications let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`]; if (queueObj) { queueObj.message.content += `\n${messageObj.content}`; clearTimeout(queueObj.timeout); } else { queueObj = { message: messageObj, }; Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj; } queueObj.timeout = setTimeout(async () => { try { await sendNotifications(fromUid, uids, roomId, queueObj.message); } catch (err) { winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`); } }, meta.config.notificationSendDelay * 1000); }; async function sendNotifications(fromuid, uids, roomId, messageObj) { const isOnline = await user.isOnline(uids); uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10)); if (!uids.length) { return; } if (roomId != 11) { // 5 Is the ID of the ID of the global chat room. Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal. } else { user.getUidsFromSet('users:online', 0, -1); // Only notify online users. } const { displayname } = messageObj.fromUser; const isGroupChat = await Messaging.isGroupChat(roomId); const notification = await notifications.create({ type: isGroupChat ? 'new-group-chat' : 'new-chat', subject: `[[email:notif.chat.subject, ${displayname}]]`, bodyShort: `[[notifications:new_message_from, ${displayname}]]`, bodyLong: messageObj.content, nid: `chat_${fromuid}_${roomId}`, from: fromuid, path: `/chats/${messageObj.roomId}`, }); delete Messaging.notifyQueue[`${fromuid}:${roomId}`]; notifications.push(notification, uids); } };
  • 8 Votes
    20 Posts
    2k Views
    @pobojmoks Do you see any errors being reported in the console ? At first guess (without seeing the actual code or the site itself), I’d say that this is AJAX callback related
  • 3 Votes
    2 Posts
    677 Views
    @pwsincd welcome to sudonix, and thanks for the comments. What your looking for is here https://sudonix.com/topic/195/nodebb-welcome-message/3?_=1648295651358
  • 4 Votes
    29 Posts
    3k Views
    @phenomlab brilliant, many thanks Mark