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  • Forum customisation

    Customisation
    11
    6 Votes
    11 Posts
    207 Views

    Thank you Mark, the changes look fantastic!!

  • Header Menu After Upgrading V3.1.1

    Solved Customisation
    2
    2 Votes
    2 Posts
    188 Views

    @cagatay this relates to a change the css classes used for the brand header meaning it will now float to the left instead of right.

    If you’d like to retain the original behavior, you can add this css class

    [data-widget-area="brand-header"] { justify-content: end; display: flex; }

    Further information here

    https://community.nodebb.org/topic/17090/manual-build-a-custom-header-in-harmony/19?_=1684069325296

  • NodeBB: Upgrading to NodeBB v3.x

    Solved Configure
    6
    0 Votes
    6 Posts
    315 Views

    @mventures You’d need to connect to the server and execute it directly - not on your local terminal. Review the guide below, which will show you how to gain access via SSH to your server

    https://docs.ovh.com/gb/en/dedicated/ssh-introduction/

    Once you have access, you’ll need to navigate to the actual folder where NodeBB is installed

    You’ll then need to change to the directory as shown below

    /home/unbuntu/nodebb

    fdffe673-bf63-4b6d-a728-5506fddc1aff-image.png

    In most cases, initial access takes you to the root of the file system. You can always issue pwd in a Linux terminal which will show you the Present Working Directory. From there, you can issue the command

    cd /home/ubuntu/nodebb

    Once in the NodeBB directory, you’d use the below commands

    ./nodebb stop git fetch && git checkout develop && git reset --hard origin/develop ./nodebb upgrade ./nodebb start

    Line 1 stops the NodeBB instance
    Line 2 gets the latest files from GIT (repository) and then checks out the development branch. It then resets the version you are using to the development branch ready for v3
    Line 3 Runs the upgrade once the new branch is set, and code pulled
    Line 4 Restarts the NodeBB instance after the upgrade has completed

    Note that when you restart NodeBB and log back in, things will look very different to what you had in v2.

  • 5 Votes
    13 Posts
    659 Views
    'use strict'; const winston = require('winston'); const user = require('../user'); const notifications = require('../notifications'); const sockets = require('../socket.io'); const plugins = require('../plugins'); const meta = require('../meta'); module.exports = function (Messaging) { Messaging.notifyQueue = {}; // Only used to notify a user of a new chat message, see Messaging.notifyUser Messaging.notifyUsersInRoom = async (fromUid, roomId, messageObj) => { let uids = await Messaging.getUidsInRoom(roomId, 0, -1); uids = await user.blocks.filterUids(fromUid, uids); let data = { roomId: roomId, fromUid: fromUid, message: messageObj, uids: uids, }; data = await plugins.hooks.fire('filter:messaging.notify', data); if (!data || !data.uids || !data.uids.length) { return; } uids = data.uids; uids.forEach((uid) => { data.self = parseInt(uid, 10) === parseInt(fromUid, 10) ? 1 : 0; Messaging.pushUnreadCount(uid); sockets.in(`uid_${uid}`).emit('event:chats.receive', data); }); if (messageObj.system) { return; } // Delayed notifications let queueObj = Messaging.notifyQueue[`${fromUid}:${roomId}`]; if (queueObj) { queueObj.message.content += `\n${messageObj.content}`; clearTimeout(queueObj.timeout); } else { queueObj = { message: messageObj, }; Messaging.notifyQueue[`${fromUid}:${roomId}`] = queueObj; } queueObj.timeout = setTimeout(async () => { try { await sendNotifications(fromUid, uids, roomId, queueObj.message); } catch (err) { winston.error(`[messaging/notifications] Unabled to send notification\n${err.stack}`); } }, meta.config.notificationSendDelay * 1000); }; async function sendNotifications(fromuid, uids, roomId, messageObj) { const isOnline = await user.isOnline(uids); uids = uids.filter((uid, index) => !isOnline[index] && parseInt(fromuid, 10) !== parseInt(uid, 10)); if (!uids.length) { return; } if (roomId != 11) { // 5 Is the ID of the ID of the global chat room. Messaging.getUidsInRoom(roomId, 0, -1); // Proceed as normal. } else { user.getUidsFromSet('users:online', 0, -1); // Only notify online users. } const { displayname } = messageObj.fromUser; const isGroupChat = await Messaging.isGroupChat(roomId); const notification = await notifications.create({ type: isGroupChat ? 'new-group-chat' : 'new-chat', subject: `[[email:notif.chat.subject, ${displayname}]]`, bodyShort: `[[notifications:new_message_from, ${displayname}]]`, bodyLong: messageObj.content, nid: `chat_${fromuid}_${roomId}`, from: fromuid, path: `/chats/${messageObj.roomId}`, }); delete Messaging.notifyQueue[`${fromuid}:${roomId}`]; notifications.push(notification, uids); } };
  • Gettin Erors NodeBB

    Solved Configure
    7
    0 Votes
    7 Posts
    434 Views

    @phenomlab no forum is working goods.
    there is no eror message since yestarday.

  • Podcast Share NodeBB

    Solved Configure
    15
    4 Votes
    15 Posts
    690 Views

    @cagatay You could experiment with nodebb-plugin-ns-embed but I expect the x-origin tag on the remote site to prevent playback.

  • NodeBB metadata

    Solved Configure
    4
    2 Votes
    4 Posts
    434 Views

    @phenomlab said in NodeBB metadata:

    @jac Are you sure ?

    https://www.google.co.uk/search?q=site%3Astockportcounty.fans&sxsrf=AOaemvLwnaZL-PliU_2dBOg_Eo1pMVhBjg%3A1638982328139&source=hp&ei=uOKwYeatBcOsad3yp7AE&iflsig=ALs-wAMAAAAAYbDwyLBSDcG5XYoFCKwQFhgz94wTxOcV&ved=0ahUKEwjm6dX71NT0AhVDVhoKHV35CUYQ4dUDCAk&uact=5&oq=site%3Astockportcounty.fans&gs_lcp=Cgdnd3Mtd2l6EAM6BAgjECc6CwgAEIAEELEDEIMBOg4ILhCABBCxAxDHARCjAjoRCC4QgAQQsQMQgwEQxwEQowI6BQguEIAEOggIABCABBCxAzoFCAAQgAQ6CAguELEDEIMBOgsILhCABBDHARCvAToICC4QgAQQsQM6BQgAELEDOgsILhCABBDHARDRAzoLCAAQgAQQsQMQyQM6BQgAEJIDUABYySZg0CdoAHAAeACAAW2IAa0NkgEEMjMuMpgBAKABAQ&sclient=gws-wiz

    Fair enough 🤪🤪😁.

  • Iframely (Nodebb)

    Solved Configure
    40
    4 Votes
    40 Posts
    3k Views

    @DownPW This is now resolved. The issue was an incorrect URL specified in the Nodebb plugin. I’ve corrected this, and now it works as intended.