@Hari Yes, that’s one (of many) I would recommend. It’s going to be easier to do this under Windows and the fact that you are already connected using SMB is a huge plus.
Adding a banner to chat messages
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@DownPW Very odd - I see this on your DEV server
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It’s because you have joined the public chat and so we have a system message. (Phenomlab as joined the room…)
If you are the creator of the room, no joined her and 0 message (user and system message), banner don’t appear but it’s not very serious
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@DownPW Can you create another ? I should be able to get this to work…
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ok, I recreated the "“Support” lounge
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@DownPW Can you create a new room? There are events in the old one which will trigger the message
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ok, no problem
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@DownPW I can’t replicate this issue. Each time I access the room, it will add a system event which causes the JS to trigger
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hmm I think because you have not create the room like me but like I said, it’s not very serious
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@DownPW Nope. I get the same if I create the room
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Here’s a small modification to the
chatBanner
function that will place the message just above thecomposer/reply
component meaning it is pinned at the bottom and always in view as a reminder. I’ve made this change to support thethreadedChat
I’m currently developing// Chat message banner function chatBanner() { var roomName = $("h5[component='chat/header/title']").text().trim(); var bannerContent; if (roomName === "Testing 3") { bannerContent = '<div id="chatbanner">This message will fire for chat rooms with the title of "Testing 3"</div>'; } else { bannerContent = '<div id="chatbanner">This session is for <strong>private discussion only</strong> between the chosen participants. Please do <strong>not</strong> place support requests here and create a <a href="#" onclick="app.newTopic();">new topic</a> instead.</div>'; } var chatMessagesContainer = $('[component="chat/system-message"]:last-of-type'); //var existingMessages = $('[component="chat/message"]'); var existingMessages = $('[component="chat/composer"]'); if (existingMessages.length === 0) { // If there are no messages, append the banner to the messages container chatMessagesContainer.first().after(bannerContent); } else { // If there are messages, add the banner after the last message // existingMessages.last().after(bannerContent); existingMessages.before(bannerContent); } }
There are only two changes here:
var existingMessages = $('[component="chat/message"]');
becomes
var existingMessages = $('[component="chat/composer"]');
and
existingMessages.last().after(bannerContent);
becomes
existingMessages.before(bannerContent);
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hi @phenomlab
since v3.9, widget chat room is officialy available with nodebb-widget essential.
I use this code for now for different banenr message for different room
// ------------------------------------------ // Chat messages banner // ------------------------------------------ // Several banner for several chat function chatBanner() { var roomName = $("h5[component='chat/header/title']").text().trim(); var bannerContent; if (roomName === "General") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 1. </div>'; } else if (roomName === "Support") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 2.</div>'; } else if (roomName === "Info") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 3</div>'; } else if (roomName === "xxxxxxx") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 4.</div>'; } else if (roomName === "xxxxxxxx") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 5.</div>'; } else if (roomName === "xxxxxxxxx") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 6.</div>'; } else { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Ce canal est une discussion privée. </div>'; } var chatMessagesContainer = $('[component="chat/system-message"]:last-of-type'); //var existingMessages = $('[component="chat/message"]'); var existingMessages = $('[component="chat/composer"]'); if (existingMessages.length === 0) { // If there are no messages, append the banner to the messages container chatMessagesContainer.first().after(bannerContent); } else { // If there are messages, add the banner after the last message //existingMessages.last().after(bannerContent); existingMessages.before(bannerContent); } } $(window).on('action:chat.loaded', function(data) { $(document).ready(function() { chatBanner() }); });
On the new widget, only the last message appears :
} else { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Ce canal est une discussion privée. </div>'; }
When I Change room on the chat room widget, no change.
It’s possible to adapt the code for chatroom widget without bug if we don’t use the chatroom widget ?
many thanks
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@DownPW Possible, yes, but not using the existing code. It would need to be changed to test for multiple entries based on two distinct widget areas. This should work (it’s already applied on your DEV server)
function chatBanner() { var roomName = $("h5[component='chat/header/title']").text().trim(); var roomNameWidget = $('[id*="chat-modal"] .btn-ghost.btn-sm.dropdown-toggle').text().trim(); var bannerContent; if (roomName === "General" || roomNameWidget === "General") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 1. </div>'; } else if (roomName === "Support" || roomNameWidget === "Support") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 2.</div>'; } else if (roomName === "Info" || roomNameWidget === "Info") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 3</div>'; } else if (roomName === "xxxxxx" || roomNameWidget === "xxxxxx") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 4</div>'; } else if (roomName === "xxxxxx" || roomNameWidget === "xxxxxx") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 5</div>'; } else if (roomName === "xxxxxx" || roomNameWidget === "xxxxxx") { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Message 6</div>'; } else { bannerContent = '<div id="chatbanner"><i class="fa fa-fw fa-circle-info link-primary" aria-hidden="true"></i> Ce canal est une discussion privée. </div>'; } var chatMessagesContainer = $('[component="chat/system-message"]:last-of-type'); //var existingMessages = $('[component="chat/message"]'); var existingMessages = $('[component="chat/composer"]'); if (existingMessages.length === 0) { // If there are no messages, append the banner to the messages container chatMessagesContainer.first().after(bannerContent); } else { // If there are messages, add the banner after the last message //existingMessages.last().after(bannerContent); existingMessages.before(bannerContent); } }
Here, we are using
||
which is essentially anOR
operator. Because we cannot know the chat room ID in advance, it is necessary to use a wildcard to track it[id*="chat-modal"] .btn-ghost.btn-sm.dropdown-toggle
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@DownPW One other “bug” (well, not in the traditional sense) that I spotted was that if you are on the root page with the chat modal widget showing, and then click the chat icon, you’ll notice some undesirable effect here in the sense that the room banner does not change.
This is expected in fact, because the chat modal window is already exposed, and therefore, the value already exists. It is possible to alter this behaviour, but it is expensive in terms of performance as you’d need to hide the chat modal first and then re-run the function so that it only collects data from resultant chat window you opened from the side bar (hope this makes sense).
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hmm it all depends on whether you think that makes sense.
I always trust your opinion
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@DownPW Sorry, I meant how I explained it. Pictures speak a thousand words, so I can easily put together a video and you’ll see what I mean. It’s almost the perfect storm - you are asking the code to choose either selector, and yet they both exist, so the latest value will always win.
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Looks very interesting Mark, I’m going to attempt to add this to my forum tomorrow .